However, most of them, like BioShock or Witcher, did that the same way as books or movies – through the story, where everything is told to us directly by the narrator.ĭemocracy 3 is a more rare type of game that tackles its themes through the gameplay itself. How state institutions operate, how one policy influences another, how people within society are affected by this or that. Conclusions about the best ways of governing we draw ourselves, as the game forces us to feel on our own back the problems that arise for any politician. That’s statistics!īasically, all you see in the game is statistics. GDP, various taxes, crime rate, unemployment – everything is displayed in diagrams and graphs. And the state of your country (you can govern the USA, UK, Germany, Canada, France, and Australia) is fully described through the numbers. Some of those numbers you can control directly. Amount of money spent on the military or science, taxes, restrictions… There are even laws and policies that you must introduce first and then set how far this “innovation” will go. Making police force armed with guns, teaching creationism, or evolution theory, defining how strict alcohol law should be… Everything has an adjustment slider attached. ![]() There are dozens of policies you can introduce or cancel (yes, you can even abolish taxes). Unemployment, for example, depends on many factors – wages, labor laws, level of poverty (the latter itself is influenced by lots of things) – and if you try to use all available “political levers” to get everyone a job, you most certainly screw up with something else.īut there are a lot more things that you can’t control and have to influence indirectly. Like decrease productivity due to strict anti-corporation laws for the industry. Or simply waste too much money on state benefits for workers. If you screw up really bad, a crisis “situation” will develop. High crime rate will lead to organized crime syndicates, poor labor laws will compel people to go on a wide-nation strike, allowing ecology to go below a certain limit will get you an epidemic. And the worst thing about those situations is that to fix things it’s not enough to reach the state country was before you ‘triggered’ them. You have to make everything a lot better to actually stop the crisis. Whom do you trust?īut the economy is only a part of the equation. ![]() Remember, that you’re a leader of a political party? So, first and foremost you must gain (and keep) your supporters’ trust. Who are your supp orters? That’s also for you to decide – the population is divided into many groups. ![]() Liberals, conservatives, environmentalists, industrialists, religious people, ethnic minorities… Some groups may overlap, some have entirely opposite interests. Obviously no one will be happy if you have poor ecology or high crime rate. But ‘stop and frisk’ policy that ensures greater security for many won’t sit well with the liberals. While for capitalists economy regulation is a hot-button issue. While you’re at the point of choosing what electorate to cater to, don’t forget about your Cabinet of Ministers. Because each of them has their own political leaning and if you don’t satisfy that, the loyalty of the corresponding minister will plummet. That’s important, considering what a great bonus loyal and experienced ministers give you for implementing policies in their area of expertise. In addition, they provide the so-called ‘political capital’ that is needed to push for certain policies change. The more radical (and potentially unpopular) law you want to legislate, the more ‘capital’ is needed. People, whose interests you’re not catering to, will form an opposition. ![]() In fact, many of the opposition groups are named after the real organizations – from ordinary activists to radicals and even terrorists.
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